Drawing and Designing Cars

Summary

This week, we will learn how to draw and design cars. We will conceptualise and draw our own car designs in two-point perspective. The process of drawing a car always starts off with drawing a cube like structure. Parts of the car such as wheels, windows and mirrors are added later to the cube. 

Cars come in a variety of shapes, sizes and colours. It is as much of a fashion statement as it is a means of transportation for people. An essential factor for learning how to draw cars is practice, it is also important to study other car designs and it's mechanics. 

What you need

  • paper
  • pencil
  • eraser
  • black permanent markers
  • professional markers
  • picture references of cars

 

What you do

  1. Start by drawing a horizon line across the middle of the page and mark 2 vanishing point on both ends.

  2. Draw a rectangular cube in two-point perspective. This cuboid will indicate the height and width that your car will be encased in. 

  3. Draw the silhouette of your car on both of the long sides of the cuboid.  Mark the points where you will be adding mirrors, headlights and other auto components.  Remember to use your vanishing points to find the correct placements in your drawing.

  4. Draw in all the parts of your car and refine your drawing until it is complete.

  5. Draw another car - be more adventurous in your design.  

Words

  • perspective - drawing objects to give a realistic impression of their height, width, depth, and position
  • vanishing point  /  VP  -the point at which parallel lines viewed in perspective appear to converge
  • horizon line / eye level - where sky separates from land or water. It is the actual height of the viewer's eyes
  • guideline - a light guideline that helps an artist construct a drawing
  • ellipse - a line drawing of an oval
  • cuboid - a cube like structure
  • silhouette - a dark outline of someone or something visible against a lighter background